![]() ![]() When the wall-part is removed from a stone tile, there is a 25% chance that a single stone (also known as a boulder) will be left behind. The opposite corner can also be placed on a different z-level with c/ e, designating areas across z-levels for mining. An area should now be highlighted, indicating the area to be mined. Tiles with first/lowest numbered priority value will be mined first. (Optional) Set the priority by pressing n to open the advanced options, and clicking a number to set the priority.t for stairs, set a start and an end point in a different elevation to determine if it leads upwards or downwards.Highlight the requested action by pressing:.Press m to bring up the digging orders menu.Giving a dwarf the miner work detail will effectively disable the "wood cutter" and "hunter" work details, as their associated labors all involve the usage of different tools. A dwarf's agility and mining skill affect how quickly they mine. ![]() To start mining, a miner requires an available pick. ) you can toggle the dwarf's "Specialize" button (the hammer and lock icon) to be red.
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